A downloadable game for Windows, macOS, and Linux

Buy Now$3.99 USD or more


We are Pixelsplit and today we want to show you our wave-based strategy game "Deadly Days".

What is it?
"Deadly Days" is located in a post-apocalyptic setting, but not far from today. The player takes responsibility for a group of survivors and must build a base. To do this, the survivors must swarm out daily and collect parts. However, caution is advised, because the survivors are not alone in the city - meat-addicted zombies are on the rise. Blast them away with air strikes, arm or cure your survivors. But don't leave them out there alone!

In Detail
The core game is basically a wave-based game (waves are called days for us). Your survivors collect loot and you must support them with different skills. Currently, we divide the skills into three categories: Air Support, Weapon Box and Medical Support.

In addition, there is a category with special abilities that you can get through crates. Use them wisely! 

Each day becomes harder than the previous day, but also offers more loot and better boxes. Loot comes in the form of two resources: scrap and parts.

Between the days (= waves) comes the (quiet) night. Here you have the possibility to stock up your "tokens" (for the different skill categories). This is done with scrap. In addition, you have the option to activate reserve survivors (if any have died), but this also costs a few parts. Your scrap expires as soon as you lose all the survivors.

Use Parts to upgrade your base (upgrades can be made in various categories). Then survive for more days to gain more loot. Base-Building is offered once before starting the waves. As soon as you lose all the survivors, you can go back there.

So, the loop is Base Building -> play days (and nights) -> Die -> Base Building -> play days (and nights) -> Die and so on. Parts do not expire.
The ultimate goal is to climb the Leaderboard and reach the highest possible score.

Gain experience by playing games that will help you level up. These level-ups give you an improved badge, but even more important bonus boxes. You get experience for some actions like killing and looting.
Another important aspect is the year system. You start in year 0 (after the outbreak of the zombie apocalypse). A meta goal is to create as many years as possible. You can move on to next year in the base, but that costs a lot of parts. Of course, you also get something: Your survivors become stronger and you get more parts and points.

We think that this is how zombies will be created:
Most big companies are big money-makers, right? The worst are the ones related to food. What if there was a burger chain called MKing, which would add a few drops of a secret ingredient to the meat? An ingredient that makes all consumers addicted. After prolonged consumption, the brain is massively damaged, so that after some time only one area remains active. The area that controls the consumption of meat. You only want one thing: meat and more meat! To make matters worse, the brain is switched off to such an extent that natural death is no longer possible. Only a high level of violence can help!

Who are we?

We - Pixelsplit - are an indie dev studio based in Germany, Frankfurt am Main. Formerly (since 2010) we were known as ZEICHENKRAFTWERK or sometimes ZKW Games.
We made several games (in different genres) before. Our last one was the well-received title "Tales of the Tiny Planet".

Where does the journey go?

We released the game on STEAM Early Access and we are searching for YOUR feedback to unleash the full potential of the game.

Published Sep 26, 2017
StatusIn development
PlatformsWindows, macOS, Linux
Release date 50 days ago
TagsColorful, free, indie, Pixel Art, Post-apocalyptic, Real time strategy, Roguelite, Tactical, Zombies
Average sessionA few minutes
LanguagesGerman, English
InputsKeyboard, Mouse
LinksSteam, Community


Buy Now$3.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $3.99 USD. Your purchase comes with a Steam key. You will get access to the following files:

pixelsplit-games-deadly-days-itch-io-windows-master-21.zip 63 MB
pixelsplit-games-deadly-days-itch-io-mac-master-17.zip 86 MB
pixelsplit-games-deadly-days-itch-io-linux-master-19.zip 88 MB

Development log